Our game was called Operation Mindfall, suitable for ages 14 and up, although we found it quite challenging at times! As secret agents of the W.I.S.E. organization, we had 90 minutes to save the world from an impending apocalypse – following clues left by Dr. Hans Bergmann in a race against time to beat the villains at Spider-Tech and find the antidote to their virus.
We were given an iPad and a briefcase filled with clues and tools we’d need to solve the puzzles along the way. The game uses special software with geocaching, so we followed along as if in Google Maps, seeing how close or far we were from the next geocaching location.
Once we’d arrived at each of the 11 locations, we’d tap on the icon on the iPad and receive the instructions for that task. We often had to look around our surroundings for clues and then use tools in the briefcase to help us, from ID cards to special glasses, a blacklight flashlight, and more. Some puzzles were harder than others, and working as a team really paid off. Some of us were more adept than others at certain puzzles, so we all could pitch in.
We were helped by our augmented reality boss at W.I.S.E., sexy Agent Laura Hunt, who wasn’t too sure of our capabilities in the beginning, but I think we managed to prove her wrong.
If we asked for clues for a particular puzzle we’d lose half the experience points, so we tried to figure them out ourselves – only getting stuck two or three times.
We took slightly longer than the allotted 100 minutes to finish the game, but we’d also walked quite leisurely from location to location – if we’d been a bit faster, I think we would have finished on time.